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DFW is a design office established in Milan, Italy, at the end of 2021.

 

The Workshop's independent and lightweight working structure allows it to blossom at the juncture of architecture, design, art, and technology. The investigation of the identities of objects and environments in a 3D digitality helps to bridge between real-world architecture or design products and 2D social media. DFW positions itself as independent of the physicality of its typical design users in quest of forging a brand new aesthetic and aims to respond appropriately to every design question with an experimental style outside the box.

 

Being conscious of the fact that people become .jpegs and that buildings become contents in our consumption platforms, the spaces and objects designed in the Workshop are 3D content with no real-life function. This decrease efficiently reacts to the pace of current user practices without sacrificing the quality of its meaning; in contrast, it even leads to the emergence of new perceptions as it covers the manufacturing cycle with creativity.  

New trends appear at every stage of history, along with era changes and the development of new technology. These movements have altered the traditional designs of creations like churches and works of art. These everyday things evolved due to a novel physicality that DFW labels "Religious Robotics.

 

Through architectural experiments with RR, DFW hopes to bring this language's traces to the surface and illustrate how concepts like Metaverse, AI, ML, and web3 generate innovative aesthetics, a sense of belonging, and identity that dialogues with the ongoing renaissance. We are lines of code within that environment, where the only life is that which resides virtually. We can envision public interfaces to communicate with AI-generated realistic NPCs or with each other in a software landscape whose irl abstract references morph from being nostalgic transitional elements to not existing with the dominance of the new.

The designs are entirely usable in digital ecosystems and could be owned with smart contracts. Even though their renders exhibited here as a pdf is a static medium, by visiting Opensea page or selected metaverses, you can explore the 3D interface of each one of them. The primary purpose of creating these digital objects is to utilize them in real life by emerging technologies such as Artificial Reality glasses or metaverse.

Attended Exhibitions

Power of the Nature@Fabbrica Del  Vapore, Milano / Italy - 2019

The Art's Special Projects@Fabbrica Del  Vapore, Milano / Italy - 2019

Communitas III: Digital Community by Kollektiv Kollektiv@ Kunsthaus Steffisburg, CH - 2021

New Freedom Think @ Mads Gallery, , Milano / Italy - 2022

Art Design @ Holy Art Gallery, London / England - 2022

Klein Metaverse Event @  BabylonsNFT, Yacthingverse - 2022

DYOR @ Kunsthalle Zürich, Zurich/ Switzerland -  2022

Awards

Creatorverse Buildathon by Parcel x PangeaDAO, 2022

Winner of Music Venue

Runner-Up for Meeting Space

 

Grant Program by EnterDAO’s Landworks, 2022

Winner of Fashion Venue

Winner of HQ

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DFW BELIEVES THAT THERE IS NO TIME OR MATERIAL EXISTENCE. THE WAY THIS ORGANISM WALKS THROUGH WITH DESIGN ALWAYS RETHINKING ABOUT VIBRATING SOUND FREQUENCIES OVER CIRCULAR  TIME, AND THE OUTCOMES AS WORKS HAVE A SENSATION TO IMPLY HOW A LABORATORY COULD CHANGE THE COSMIC BEHAVIOR AND TENSION, LIKE THE EXAMPLE OF PROJECT_HUMAN._____________________________________________________________________

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is an organism to design and build the needs of the 21st-century with digital tools over meta - medium,  starting from physical mediums. 

visit the office here or book an appointment for a meeting by mailing to community@de-centralize.com    

decentralize* created DIGITAL FORGERY WORKSHOP (D.F.W), an architectural and design office operating over the metaverse. Varying from architectural scale to furniture scale, the workshop produced various objects like carpets, chairs, shoes, tables, sculptures, and also spaces under the title of Digital Topographies. The designs are entirely usable in digital ecosystems and could be owned with smart contracts. The main keyword to define the aesthetical approach would be RELIGIOUS ROBOTICS which promotes the lack of gravity, contours as volume perception, and chrome. . You can experience them further by teleporting to DFW Showroom on Spatial.io by clicking here

While combining a variety of mediums, such as design, painting, video art, photography, and algorithms, the outcomes represent self or the ambiguous balance between order and chaos from sometimes futuristic, sometimes existentialist intentions.

The expression and creating phase started by using figurative tools and narratives around 2016. The urge to create {beauty and meaning (!) } with spontaneous instincts over a canvas sustained the existential balance between the architectural tasks requiring more precision and attention. With time, slowly, these two different personas started to merge into one. Today, the mission of decentralize* is not only about expression but about designing objects, personalities, and spaces for the new digital ecosystem. 

What is decentralize*?

As well as serving as a scientific term for blockchain technologies, the definition likewise symbolizes a shift in conventional direction and a phase to the new artificial persona of the information age. Open-source technology evolved from homo-sapiens intelligence that was closed-source because of this detachment from dogmas. All imaginative -decentralized*- acts hinge around the belief that the human race seeks more profound value in their existence. Investigating socio-physics through intellectually constructed adventurous acts to discover why mankind strives to evolve in this direction and how this process will rely on the daily life perspective.

DECENTRALIZE BELIEVES THAT THERE IS NO TIME OR MATERIAL EXISTENCE. THE WAY THIS ORGANISM WALKS THROUGH WITH DESIGN ALWAYS RETHINKING ABOUT VIBRATING SOUND FREQUENCIES OVER CIRCULAR  TIME, AND THE OUTCOMES AS WORKS HAVE A SENSATION TO IMPLY HOW A LABORATORY COULD CHANGE THE COSMIC BEHAVIOR AND TENSION, LIKE THE EXAMPLE OF PROJECT_HUMAN.

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